Wiimote squash: comparing DTW and WFM techniques for 3D gesture recognition

نویسندگان

  • Muhammad Tahir
  • Tahir Mustafa Madani
  • Sheikh Ziauddin
  • Muhammad Arshad Awan
  • Waqar Hussain Rana
چکیده

This paper compares Dynamic Time Warping (DTW) and Waveform Matching (WFM), the two gesture recognition techniques, applied on a specific Squash game application we have developed. Our application gets accelerometer readings by moving the NintendoTM Wiimote in a 3D space. This application manipulates the Wiimote gestures in the form of signals. These signals are the effect of the movements, the positioning and the orientations of Squash racket (actually Wiimote) on the computer screen. We implemented five Squash shots (i. e., 3D uni-stroke gestures) in order to compare DTW and WFM. The results indicate that there is not a significant difference in the detection of gestures by both techniques (DTW and WFM) but there exists a strong degree of association between both techniques.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Tennis Training Application Using 3D Gesture Recognition

This paper presents a serious game system which recognizes user movements by means of the Wiimote device with accelerometer technology. Recognizing a new gesture involves normalization of Wiimote data and searching in a gesture templates database. Dynamic Time Warping (DTW) comparison algorithm is used as a correlation function to compare the new gesture with every template. Based on prior trai...

متن کامل

An accelerometer-based approach to evaluate 3D unistroke gestures

This paper, presents an evaluation of Three Dimensional (3D) unistroke human arm gestures. Our scheme employs an accelerometer-based approach by using NintendoTM Wiimote as a gesture device. The system takes acceleration signals from Wiimote in order to, classify different gestures. It deals with numeric gestures, i.e., digits from 0 to 9 and simple mathematical operator gestures for addition, ...

متن کامل

Hand Gesture Recognition from RGB-D Data using 2D and 3D Convolutional Neural Networks: a comparative study

Despite considerable enhances in recognizing hand gestures from still images, there are still many challenges in the classification of hand gestures in videos. The latter comes with more challenges, including higher computational complexity and arduous task of representing temporal features. Hand movement dynamics, represented by temporal features, have to be extracted by analyzing the total fr...

متن کامل

Hand Gestures Classification with Multi-Core DTW

Classifications of several gesture types are very helpful in several applications. This paper tries to address fast classifications of hand gestures using DTW over multi-core simple processors. We presented a methodology to distribute templates over multi-cores and then allow parallel execution of the classification. The results were presented to voting algorithm in which the majority vote was ...

متن کامل

Wiimote Gesture Recognition

This paper presents a method of a gesture recognition with Wiimote controller. The presented approach includes topic of data acquisition, their filtering and further explotation. Additionally, construction of data processing pipeline based on Hidden Markov Models is presented. Finally, the evaluation of gesture recognition is discussed.

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • Int. Arab J. Inf. Technol.

دوره 11  شماره 

صفحات  -

تاریخ انتشار 2014